An anthology
[TEXT]
The Role of Conceptual Product Design (translated for you, the lusophone reader)

“O objetivo do desenvolvimento do conceito não é de articular uma especificação de um produto que define tal objeto e/ou serviço compreensivamente. Pelo contrário, o desenvolvimento do conceito de produto serve para delinear as caraterísticas do produto e começar um processo no qual a organização pode explorar como deveria evoluir ou ajustar para acomodar o desenvolvimento desse conceito no futuro.

Conceitos de produtos podem contribuir muito nas fases posteriores do desenvolvimento de produtos. Conceitos emergentes se criam ou como resulto de I&D técnica ou pela modificação de produtos existentes numa tentativa feita pela organização de entrar em mercados radicalmente diferentes.”

p. 61

[PHOTO]
[TEXT]
Establishing Futurist Design Methodology: Understanding the real goals of future conceptual design

Work in progress, feel free to help out. I’ll focus a bit more on areas of discussion that are unique to future design.

1. Understanding the future context

1A: What will happen between now and 2030? 2050? 2100?

For this step, I’d recommend making a chart of some sort, where you have a timeline of years as columns and rows of subcategories for technological, environmental, social (and possibly political) change.

1B: How do advancements and drawbacks in other fields relate to the subfield in question?

For my 4th year project, which is an industrial design product concept, I also created a separate chart that outlined key aspects of life that are touched by product design. I believe the ones I chose were something along the lines of Transportation, Health, Food, Leisure, Work, Energy and Communication. In the end, the chart helped me choose a subject (food) and understand the milieu in which it functions. I plotted years from 2013 to 2050. What is interesting to note is that although my project is meant to exist in 2030, the people living in 2030 will still have somewhat of a grasp of the issues at hand and technology at their disposal, and clearly this has a noticeable effect on how people will live their lives.

2. Motivations

2A: What will we want in the future?

This is a description of your future persona. What does a future person do in their day to day? What social issues matter to them? What things make them happy and what things frustrate them? What new products that don’t exist today might add value or create stress in this person’s life? How do we predict these things?

2B: What do we want right now that attracts us to future concepts?

Thinkers on future design believe that breakthrough products and innovations that excite people must convey speed, intelligence and intimacy. Speed comes from better technology, intelligence comes from a smart, synced harnessing of this technology, and intimacy comes from fostering a natural relationship between person and object. To give an example, my honours thesis is an algae garden in the kitchen. 

3. Establishing project goals

3A: The Non-Product (haha, this is such a copy of ‘Nonobject’)

It is important to note that future concepts are not products at all. They are representations of products that will not be manufactured or created, remaining illustrations of an ideal future for society. This is not necessarily a bad thing. These non-products, art objects or thought exercises should be understood as such, while still conveying the “magic” of product design and its potential applications in the future. 

This means making a project easy to understand as a whole entity. Users (and by users I mean viewers of an exhibit, a blog post or a press release) should be able to quickly form a mental model of your object. Real product design is about making things efficient and magical. If the first smartphone looked like an iPhone 5, I wouldn’t even know what to do with it upon receiving it in my hand. Future design is about making something impossible (now) seem almost possible, and at the very least understandable.

3B: What do we want our objects to say?

4. Ideation

w-i-p

5. Product design and conceptualization

In cases where a new product category is being developed, it is best to illustrate the concept as simply as possible. My algae garden concept is presented in a frame of a counter instead of a more traditional counter with cupboards. The purpose of this is to make the whole system visible to the user (the viewer of the project). User metaphors or allegories that people in the present day can relate to. If you are creating a new product categories, make subtle references to existing products, so that a user will know how to approach your new design.

My future kitchen appliance has lids and sliding covers, quite a ways away from gel membranes and automatic hermetic seals that we might actually see in the future. Don’t complicate things in a way that might distract people from the main idea of the design!

6. Designing the experience of the object

Experience design extends beyond the digital realm - products involving sound, movement, texture, colour and intimacy. When you ideate future product designs, do you include ideations for the sounds a user might experience? The textures they might feel? What about clicking noises, noises from friction, snap-fit noises and other auditory cues? All these things will still exist in the future. The world won’t just be full of panes of glass with interfaces on them providing you with billions of apps. (I mean it could, but that would be quite a monotonous, lifeless experience devoid of the magic that the physicality of objects provide… but I digress.)

7. User testing and test results-based iterations

7A: Choosing users

It is advised to find user test participants that understand future thinking or at least have an open mind. The beauty of the concept may not translate well in early prototypes, making it hard for the average test participant to grasp. Having a relatively unsuccessful user test for this reason might derail an entire project, so don’t let it happen. Non-future thinkers might get more out of it and give better insights once a project is complete and on exhibit.

7B: Going through a scenario with a user

While going through scenarios, it might be a good idea to get their input on what they think of the future. Who knows what sorts of insights they might have.

7C: Making use of insights

Future scenarios often work best when they are the result of a collective effort of many individuals. Your test subjects may provide concerns outside of the general usability and usefulness of your project that you may have missed, adding value to coming iterations.

8. Formgiving

w-i-p

9. Modelmaking and mockups

Considerations for modelmaking future designs include a greater dependence on video and motion graphics, as well as the belief that just because you can’t model it, doesn’t mean it makes it a bad project or endeavour. Physical mockups are the easiest way to put viewers in the “headspace” of someone in the future, but a lot of the really exciting uses of future technology can’t exactly be replicated in the present day. Do what you can and do it well, but whatever you can’t show properly through a model, be sure to illustrate through a video. It’s sort of a step up from a simple illustration or render.

10. Presentation material

11. Creation of shareable content

Permalink via penisennui 15 notes
[TEXT]

penisennui:

Someone here forgot their ID so they asked if they could show their wikipedia page instead. And they did. And got in.

identity and the internet exemplified

[PHOTO]
Here’s a quick mockup of what my final presentation board might look like for my honours thesis design project. 
There are a few things I’d like to really highlight but I’m still not sure where. Not a lot of space to work on with this board:
- Striking a balance between technological and anthropological fixes: Future tech and forgotten tech combined with future foresight and consideration for pre-existing social customs
- The connection of pre-analog and post-digital worlds, a perspective on future interactions and interface design in the 2030 kitchen
- The future thinking early adopter and their motivations
- The health conscious consumer of 2030 and the components of their compact, ‘living’ kitchen
- Possible food futures: abundance or scarcity?
- Breaking down the elements of a new product category
- Future product design theory: the product concept as a conversation piece, understanding future and present users and highlighting key components while obscuring “background noise”

Here’s a quick mockup of what my final presentation board might look like for my honours thesis design project. 

There are a few things I’d like to really highlight but I’m still not sure where. Not a lot of space to work on with this board:

- Striking a balance between technological and anthropological fixes: Future tech and forgotten tech combined with future foresight and consideration for pre-existing social customs

- The connection of pre-analog and post-digital worlds, a perspective on future interactions and interface design in the 2030 kitchen

- The future thinking early adopter and their motivations

- The health conscious consumer of 2030 and the components of their compact, ‘living’ kitchen

- Possible food futures: abundance or scarcity?

- Breaking down the elements of a new product category

- Future product design theory: the product concept as a conversation piece, understanding future and present users and highlighting key components while obscuring “background noise”

[TEXT]

rendering-tools:

my name looks very bizarre written in futura, this is a great pain to me

^this^ but with Akzidenz Grotesk :(((((

My name looks incredible in Futura. ;)

Permalink via sinidentidades via goatozoa 1,922 notes
[VIDEO]

sinidentidades:

SXSW: Who’s Making Money From Their YouTube? Not Black People

YouTube’s slogan is “broadcast yourself” and it’s been celebrated as the new media platform that will revolutionize how marginalized groups are presented in the media. But the network is not much different than old media—90 of the top 100 YouTube video creators are white and mostly male.

In 2009 YouTube launched what they call the Partner Program that allows some of the popular content owners to make money from the videos they uploaded to the video sharing site. YouTube will not say how much people are paid for their content but according to earning reports there are thousands of video content creators on YouTube who are making more than $100,000 a year.

Only two of YouTube’s top 100 personalities are black (DeStorm, Kingsley), according to Chase Hoffberger at DailyDot.com who organized a panel at South by SouthWest called “YouTube and Racism.”

In the Colorlines.com video above YouTube stars Franchesca Ramsey and Andre Meadows along with scholar Jenny Ungbha Korn discuss YouTube Racism and how black video content creators have to work much harder to be seen.

Permalink via woodfall via risingtensions 4,845 notes
[VIDEO]

woodfall:

Miku and I had a good day at school

A quick look at how teens (who technically don’t even need to be that tech savvy) are using the now infamous Domino’s featuring Hatsune Miku augmented reality app.

[TEXT]
I don’t know why but it seems like 90% of the good graphic design work on my dashboard is coming out of Catalunya.

Does my tumblr just exist within some weird bubble of stylistic sameness?

Anyway, molt bé!

Permalink via facebook.com via kenyatta 20,746 notes
[PHOTO]
kenyatta:

triciawang:

journalism content reflects structural racism. 360 words = 1 person shot in white hood = 370 words. 23 words = 4 people shot in black hood.
braiker:

wbez:

verosays:
This is what structural racism looks like. 
Chicago, we have to do better.

Media criticism done on a napkin.


Not only did the Chicago Tribune respond but they posted it to their Tumblr:

This image of an article from Monday’s (March 4) edition of RedEye has been passed around by many on social media. It highlights a condensed article about overnight violence in Chicago, including a shooting in West Rogers Park and shootings in the Back of the Yards, Englewood, Gage Park and New City neighborhoods. We hear you. The online conversation that’s developing around this story is an important one. Thank you for the comments and feedback. This is incredibly important to us, especially as we set out to shine a light on Chicago violence this year. Conversations like these will continue to inform and improve our coverage. We hope you’ll continue to join us in addressing these issues.The article in question is from the Chicago Tribune and can be found in full here.

Not bad.

Look! Social media is making a direct impact on responsible journalism!

kenyatta:

triciawang:

journalism content reflects structural racism. 360 words = 1 person shot in white hood = 370 words. 23 words = 4 people shot in black hood.

braiker:

wbez:

verosays:

This is what structural racism looks like. 

Chicago, we have to do better.

Media criticism done on a napkin.

Not only did the Chicago Tribune respond but they posted it to their Tumblr:

This image of an article from Monday’s (March 4) edition of RedEye has been passed around by many on social media. It highlights a condensed article about overnight violence in Chicago, including a shooting in West Rogers Park and shootings in the Back of the Yards, Englewood, Gage Park and New City neighborhoods. 

We hear you. 

The online conversation that’s developing around this story is an important one. Thank you for the comments and feedback. This is incredibly important to us, especially as we set out to shine a light on Chicago violence this year. Conversations like these will continue to inform and improve our coverage. We hope you’ll continue to join us in addressing these issues.

The article in question is from the Chicago Tribune and can be found in full here.

Not bad.

Look! Social media is making a direct impact on responsible journalism!